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Masters Fantasy Football Money Leagues

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Masters Fantasy Football Money Leagues - Guillotine League Rules

League Overview

  • 18 teams / 1 division.
  • All Masters Fantasy Football Money Leagues have real time scoring.
  • All Masters Fantasy Football Money Leagues use the same format (see League Scoring)

Drafts

All Guillotine Leagues are 12 round serpentine draft.

Email Drafts: Your team roster is updated as you make the selections online! The draft timer will be set at 8 hours per selection for the first 2 days and will be moved up to 6 hours thereafter (and moved up further if needed). This type of draft will normally take 7 days to complete. The league software has a pre-draft function. When your league is full and becomes active, you will be able to view your league website for more information regarding draft operations. The draft order for all drafts will be randomly set by the computer.

In the event an owner allows the time limit to expire, the league software will immediately select the best player available and will continue to do so until you sign in. This service is provided for unforeseen emergencies. If you know you're going to be busy or away from your computer, please use Pre-Draft function. If you let the timer expire during the first three days of the draft, your team will be set to auto-pick and will remain on auto-pick until you contact us via email to turn auto-pick off.

Player Eligibility: Only players currently in the NFL, which means they are on an NFL team roster, are currently an NFL free agent player in search of a team or rookie players that were drafted to an NFL team (even if they're unsigned) are eligible for the fantasy draft.

Live Drafts: Your team roster is updated as you make the selections online! The draft timer will be set at 90 seconds per selection. This type of draft will normally take 1 to 2 hours to complete. The draft order for all drafts will be randomly set by the computer. See league home page for more information about the draft.

Actual draft dates and times may vary. Check the signup form to see date/time availability.
GUILLOTINE DRAFT LEAGUE - Dates and times.
Tin Tin Guillotine Email Draft #1 - Starts When Full
Tin Guillotine Live Draft - Sunday, August 31st, 3pm ET
Bronze Bronze Guillotine Email Draft #1 - Starts When Full
Bronze Guillotine Live Draft - Sunday, Sept 1st, 3pm ET
Silver Silver Guillotine Email Draft #1 - Starts When Full
Silver Guillotine Live Draft - Monday, Sept 2nd, 3pm ET

Details

The basic gist of a Guillotine league is that the lowest scoring team of the week gets eliminated from contention weekly. 1 team will be eliminated each week, so that in week 17 there will be 2 teams left.

In the event of a tie, the team with the most blind bidding dollars will be advanced. If blind bidding money is tied, the team with the most total points scored.

The winner gets 1st place and the loser 2nd place.

You can come in 16th the first week, 15th the 2nd, 14th the third and so on and stay in contention. The only goal is not to come in last each week. If you don't come in last, you move on. Each week the scoring resets back to zero.

There is no trading, but there is blind bidding and that is the real twist in a Guillotine league! All the players from the eliminated team are dropped into the player pool and are available for blind bidding weekly.

This is where all the strategy lies, do you spend your blind bidding bucks early, or save them for later? What about bye weeks? Can I afford to hold a player on bye, or do I need to drop him and get someone else? New stud players will be available EVERY week!

You will have $1000 Blind Bidding Dollars at the start of the season. There will also be First Come-First Served. We will run FcFs a little different … you will be required to keep any player picked up for at least 1 day. Meaning, any player you pick up must stay on your roster for at least 1 day.

This is a best ball email draft league with a 12-player roster. You will start 1 QB / 1 RB / 1 WR / 1 TE / 1 team K / 1 Def and 2 flex (RB/WR/TE). Same Master’s scoring rules apply.

The short roster is by design as there are supposed to be lots of studs in waivers each week and managing your blind bidding dollars and rosters adds a whole new dimension to fantasy football.

Additional

Conduct: Conduct that is deemed detrimental to the league or to Masters Fantasy Football Money Leagues will not be tolerated. This includes, but is not limited to, posts and or emails that are harassing in nature and serve no legitimate purpose other than to cause discord within the league or the Masters Fantasy Football Money Leagues organization. There is a difference between expressing viewpoints or likes/dislikes of a league or format and personal attacks toward fellow owners or the commissioner. Also, vulgarity in emails or on the message board will not be tolerated.

Failure to comply may result in IMMEDIATE EXPULSION WITHOUT REFUND. In addition, attempts to negatively impact the integrity of the league (i.e., threatening or outright refusal to submit lineups, partaking in bogus trades, disruption of a live draft etc.) will result in an immediate expulsion, without refund, from Masters Fantasy Football Money Leagues.

One entry per league per customer.

All Masters Fantasy Football Money Leagues are games of skill.

GUILLOTINE LEAGUE PAYOUTS

Payouts are based on a full 18 team league. For leagues starting after week 1 of the NFL season, payouts are adjusted accordingly.

Masters Fantasy Football Guillotine

Tin Leagues - Entry Fee $32

League Champion – Paid $330
Runner Up – Paid $150

Masters Fantasy Football Guillotine

Copper Leagues - Entry Fee $59

League Champion – Paid $500
Runner Up – Paid $250

Masters Fantasy Football Guillotine

Bronze Leagues - Entry Fee $113

League Champion – Paid $1,000
Runner Up – Paid $500

Masters Fantasy Football Guillotine

Silver Leagues - Entry Fee $276

League Champion – Paid $2,800
Runner Up – Paid $1,000

Masters Fantasy Football Money Leagues - Highest Payout

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